<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Last Friday Devlog - itch.io</title><link>https://steveeez.itch.io/last-friday</link><description>You entered the simulation. It didn’t let you leave.</description><item><guid>https://steveeez.itch.io/last-friday/devlog/1546805/alpha-021-bugfix-70626</guid><title>Alpha 0.2.1 BUGFIX 7/06/26</title><link>https://steveeez.itch.io/last-friday/devlog/1546805/alpha-021-bugfix-70626</link><pubDate>Sun, 07 Jun 2026 14:32:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ALPHA 0.2.1 BUGFIX CHANGELOG: Fixed locker hiding so the player can now reliably exit without getting stuck. Adjusted locker transitions to use a smooth exit instead of a hard teleport. Fixed kinemati...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1545876/alpha-02-update-60626</guid><title>Alpha 0.2 UPDATE 6/06/26</title><link>https://steveeez.itch.io/last-friday/devlog/1545876/alpha-02-update-60626</link><pubDate>Sat, 06 Jun 2026 13:34:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ALPHA 0.2 CHANGELOG: Added the first full version of the MaintenanceTunnels gameplay segment. Implemented generator-based progression, where activating generators unlocks the next doors and advances t...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1544820/alpha-01-update-50626</guid><title>Alpha 0.1 UPDATE 5/06/26</title><link>https://steveeez.itch.io/last-friday/devlog/1544820/alpha-01-update-50626</link><pubDate>Fri, 05 Jun 2026 11:39:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>ALPHA 0.1 CHANGELOG: Added checkpoint system across main gameplay scenes. Implemented save &amp; load functionality using PlayerPrefs-based Game Progress system. Player now respawns at last activated chec...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1544390/prototype-6-final-update-50626</guid><title>PROTOTYPE 6 FINAL UPDATE 5/06/26</title><link>https://steveeez.itch.io/last-friday/devlog/1544390/prototype-6-final-update-50626</link><pubDate>Thu, 04 Jun 2026 22:25:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROTOTYPE 6 FINAL CHANGELOG: Fixed Fridge Collisions Added MaintenanceTunnelIntro Animation Fixed lightning issues...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1544041/prototype-5-update-40626</guid><title>PROTOTYPE 5 UPDATE 4/06/26</title><link>https://steveeez.itch.io/last-friday/devlog/1544041/prototype-5-update-40626</link><pubDate>Thu, 04 Jun 2026 16:39:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3Njc0MjI3LnBuZw==/400x224%23c/lzuFf3.png"/><p>PROTOTYPE 5 CHANGELOG: Added a fully reworked IntroScene with a warning screen, skip option, new main menu flow, video background, and separate warning/menu music. Complete overhaul of the house intro...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1543336/prototype-4-update-30626</guid><title>PROTOTYPE 4 UPDATE 3/06/26</title><link>https://steveeez.itch.io/last-friday/devlog/1543336/prototype-4-update-30626</link><pubDate>Wed, 03 Jun 2026 21:37:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROTOTYPE 4 CHANGELOG: Added Dream2 scene . Higher Quality Camera Resolution in Dream2 scene. New Effect Dream that&#039;s turned on only in Dream2 scene . Implemented full Dream Sequence progression syste...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1529174/prototype-3-update-200526</guid><title>PROTOTYPE 3 UPDATE 20/05/26</title><link>https://steveeez.itch.io/last-friday/devlog/1529174/prototype-3-update-200526</link><pubDate>Wed, 20 May 2026 19:45:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROTOTYPE 3 CHANGELOG: - Added Entity Voice lines to Jumpscares. -A new very unfinished concept of the Office Zone. - 2 New Voice Lines. -Fixed player sliding while rotating in the Corridor(Tunnels) ...</p>]]></description></item><item><guid>https://steveeez.itch.io/last-friday/devlog/1524676/prototype-2-update-160526</guid><title>PROTOTYPE 2 UPDATE 16/05/26</title><link>https://steveeez.itch.io/last-friday/devlog/1524676/prototype-2-update-160526</link><pubDate>Fri, 15 May 2026 23:44:45 GMT</pubDate><category>devlog</category><description><![CDATA[<p>PROTOTYPE 2 UPDATE -Reworked tunnel game flow - 2 New attacks -False cues...</p>]]></description></item></channel></rss>